Sol Heredit Update & QOL/Bug Fixes

Sol Heredit Update

All new Sol Heredit boss located inside the Colosseum.
To access Sol Heredit you will need complete 100 Shadow Crusade Raids!

Sol Heredit will have a 5% chance of spawning a SUPERIOR version with reduced drop rates.

Both bosses will feature new mechanics never seen before with a whole new point-based reward system with the potential of getting 2 & 3 rolls at the loot table.

The boss will use all 3 combat styles to attack followed by 2 special attacks.

Yellow square: If the player does not escape in time will feel a burn affect.
Direct beam coming down on the player followed by a direct hit.

Sol Heredit will come with 6 new items.

Heredit Cape.

Heredit Amulet.

Heredit Gloves. Will follow on from the Hallowed Gloves granting the same effects.

Heredit Boots. Will follow on from the Hallowed Boots granting the same effects.

Heredit Ring. Will follow on from the Hallowed Ring granting the same effects.

Heredit Quiver.

The quiver will act as unlimited arrows/bolts to be used with all bows/c’bows throughout the game.

Will also act as an unlimited supply of every rune, being able to cast any spell.

All 6 new Heredit items will be full Tri-Brid featuring new BIS accessories. When the full set is equipped, it will grant the player 7% more damage as a set effect.

The new Heredit items will melt for 250m Nomad with the current Hallowed items being moved down to 200m Nomad value.

We have introduced a new Heredit Box to the store with a limited supply which contains all new Heredit items.

Sol Heredit will have a new achievement and collection log.

Some changes within the game to improve QOL.

The pet interface will now support up to 200 pets.

Runelite’s ground items plugin now has a working ‘Show highlighted items only’.

Bug Fixes.

Fixed the twitching between global bosses.

Fixed drop table viewer will no longer crash the player’s client.

Fixed when players use inf aggression inside instances it would affect other players instance.

Pets will no longer attack when in Outlast.

Made some changes to the Shadow raid to prevent NPC’s spawning in map objects.

You will no longer consume overcharged cell if the update doesn’t require 1.

Changed out terror dogs inside arbo raid to swamp crabs.

When completing the shadow crusade raid, you will now be teleported home to stop players turning invisible (New map to follow with improved lobby system),

Fixed the Swift archer and Chance pet perk.

Added drop table to lizard man shaman inside the premium slayer cave instance.

Made some changes inside the inferno to stop NPC’S spawning inside the pillars.

Disabled cannon being able to be used at hot drop.